Which golem necromancer




















Its base damage is, by far, the best of the four golems , so a full investment will make this the best DPS partner in the game. But seeing this as the last skill in the tree and thinking that this means it must be the "best" choice is one of many rookie mistakes committed when playing the game. A maximum investment means it really has to have a heavy investment in the other golems to stay alive and to land its powerful blows. The Iron Golem can potentially be the best golem in the game, but it has a huge caveat.

Its base damage and attack are both pitifully low, so for it to really shine, it must be created from a metallic weapon. The better the weapon, the better the golem. To compete with the clay golem and become a valuable damage-dealer, it needs to be made from one of the best Runewords in the game.

This iron golem is a pricy investment and its death can be catastrophic. And when it dies, there are no refunds. Its defense is pretty good, but as a feature build, it will want the bonuses from the fire and clay golem as well. The clay golem is hard to beat. The real strength of the Iron Golem is with various levels of runewords that offer auras providing significant utility or defensive power that can in turn benefit all your other summons.

Insight is one such popular choice for those wondering what item to use on their Iron Golem given the mana regeneration for Corpse Explosion or bone skills while freeing up your Act 2 mercenary for an alternative weapon that might offer more damage. Items with high crushing blow can also be used to create an Iron Golem that deals reasonable damage. If you do go down the Iron Golem path I recommend you invest and even max out Golem Mastery to prevent losing your investment and can even be layered with more points in Blood Golem for the life per level synergy.

The last golem players unlock at level 30 specialises in the fire element and takes a significant amount of mana to summon. This gives your Fire Golem the Holy Fire aura for additional damage, makes him explode on death or unsummon and means that fire damage will heal your golem. Fire Golem is also unique in that he has specific health values depending on the difficulty unlike the other golems that gain health with additional skill point investment.

While not the most useful golem available to the Necromancer the Fire Golem can prove to be a decent ally in Normal and Nightmare with his aura that attracts enemies towards him rather than your other minions. Ultimately given these niche uses and the additional skill point required to unlock the Fire Golem in your Necromancer skill tree this is rarely worth the skill point.

As you can see from the above analysis the best golem in Diablo 2 is either the Clay or Iron Golem. Clay Golem is an ideal default choice for the majority of the game given his tanking abilities for just a single hard skill point and slowing power.

Sam has been playing the Diablo franchise for over two decades and has beaten Diablo 2 with all characters over that time both alone or with friends. His favourite character in Diablo 2 is the Sorceress for her strong cold area of effect abilities and teleport.

John September 25, , am. Try taking a high-level Fire Golem into low-level areas of the game some time, to see what could have been if golems weren't so underpowered.

Fire Golem does get somewhat better if paired with Lower Resist or Conviction, but necromancers have access to better sources of damage. As a tank, the appeal of Fire Golem is that its aura will irritate monsters, so they attack it. Fire Golem can be a fun alternative, but usually Clay is a better option. Net Site Pal. Archone said:. I'm a huge fan of the fire golem.

The agro that he draws is really nice for pretty much every necro build. Of course CG is unbeatable for bosses. Rodrigo Diabloii. About IG, I've always wondered, when it is summoned at the start of a new game, is it summoned at your current skill level, or at the skill lvl it was created? Current skill level. That is to say the level of the skill with all the bonuses of the gear your character was wearing when you exited the game. Psychonautical Diabloii.

Another option for IG if your necromancer is in need of a near-indestructible tank rather than a source of Meditation is to make it out of a Treachery runeword. Cheap runes, and you can put it in the highest defense armor that might be less useful regarding requirements. If I remember correctly, minions don't suffer resistance penalties. Since Golems run faster and monsters seem to like to target them, a Golem running into a pack of Burning Souls or Venom Lords while being immune to their main ranged attacks is a fantastic way to keep that damage off of you and your minions.

If I remember correctly of course. I believe Fade from Treachery will cast on an IG and give more than resist with no penalties. Anyone want to confirm? Not only that, but this actually give him a small bit of damage. Psychonautical said:. Ghoulz Diabloii. I invested in a blood golem with my melee necro. Synergized bone armor is almost always up so elemental damage is the only thing I worry about.

I don't have to prioritize life tap over other curses to stay afloat. Too bad that's about the only build it's good for Ghoulz said:. Holy Dude said:. Did you just say Melee Necro? Do you mean Poison Dagger or something else Because that would be really impressive. Did you know I managed to defeat Diablo with a clay golem and iron maiden combo? Now tell me how fun is that? Necrocomicon Diabloii.



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